Block Coding using Scratch
Dive into the fundamentals of coding with our engaging Block Coding classes using Scratch. Designed for beginners, this course introduces kids to the magic of coding through colorful blocks, making it a fun and interactive experience. From creating animations to telling stories, children learn the language of coding in a playful environment.

Target Student
- Children 8-12 years
Course Objectives
- Introduce students to the basics of programming through a visual and interactive platform.
- Develop problem-solving skills and logical thinking.
- Cultivate creativity by enabling students to create animations, stories, and games.
- Encourage collaboration and sharing of projects within the class.
- Provide a foundation for further exploration in coding and computer science.
Prerequisites:
- Basic computer literacy
- Eagerness to learn and explore creativity through coding

Module 1: Getting Started with Scratch
- Overview of Scratch and its Interface
- Understanding the Stage and Sprites
- Introduction to Blocks and Scripts
Module 2: Basic Coding Concepts
- Variables: Introduction and Usage
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Loops: Repeat and Forever Blocks
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Conditional Statements: If-Then-Else Blocks
Module 3: Animation and Storytelling
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Creating Simple Animations with Sprites
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Building Interactive Stories with Scratch
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Utilizing Broadcast and Messaging
Module 4: Game Development with Scratch
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Introduction to Game Design Principles
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Building Sprite Characters for Games
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Implementing Score Systems and Levels
Module 5: Music and Sound Effects
- Adding Sound to Animations and Games
- Creating Music with Scratch
- Using Events for Sound Control
Module 6: Advanced Concepts
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Custom Blocks and Procedures
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Sensing and Responding to User Input
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Debugging and Troubleshooting
Modules 7: Guided Animation Projects
- Developing a Creative Animation, Story
- Presentation and Sharing of Projects
- Feedback and Reflection
Modules 8: Guided Games Projects I
- Developing Solo-Play Games
- Presentation and Sharing of Projects
- Feedback and Reflection
Modules 9: Guided Games Projects II
- Developing Two-Player Games
- Presentation and Sharing of Projects
- Feedback and Reflection
Modules 10: Assessment and Evaluation:
- Regular Quizzes and Exercises
- Participation in Class Activities
- Final Project Presentation and Evaluation




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